A volcanic island for DayZ, inspired by São Miguel. Eight biomes, geothermal zones and a custom asset pack, built from heightmap to live world.
Surface masks, satmap, POIs and gameplay systems give the island a consistent identity, from hydrangea meadows to an erupting summit.
20,000+
Workshop downloads
2,500+
Discord members
Release 0.4.2 / September 2026
Plague Night / Blood Moon over Namalsk
Plague Night
Event creator · Gameplay systems & live operations
A Halloween vampire event on Namalsk, built and run in roughly two weeks across US and EU servers. A bite can turn a survivor into a hunter of their former allies.
Biting and turning, sun damage and shade, a Blood Moon portal, stakes, silver and sanctuary fires. Both servers reached capacity with queues during the Halloween peak.
~350
unique players per day
39%
next-day return
75–84 min
average session
Halloween 2026, US server logs
Showreel coming
Showreel coming
From terrain to live world
OLIPOLLYZ is a one-person DayZ studio. The landscape, the places within it and the systems players live with are built together.
Heightmap
Shape the land around routes, sightlines and the feel of the world.
Masks & satmap
Build coherent biomes, from distant colour to the ground underfoot.
Assets & POIs
Give each place a purpose, a readable silhouette and a reason to explore.
Gameplay & live ops
Test in game, tune for players and support the world after release.